Haruki Shiuzo Harris "Chance" [WIP MASTER REVAMP]
Oct 28, 2013 12:51:20 GMT -5
Post by Haruki "Chance" Shiuzo on Oct 28, 2013 12:51:20 GMT -5
CHANCE
HARUKI SHIUZO HARRIS
TEN - MUTANT - MALE - NEUTRAL - ORPHAN
OOC Account: Requiem
What do you wish to be called?: Req
Other Characters: Gale Neridia Saeward [Lugia], Touya "Black" Kuro, Tobi Clarke Barton
ABOUT THE PLAYER:
OOC Account: Requiem
What do you wish to be called?: Req
Other Characters: Gale Neridia Saeward [Lugia], Touya "Black" Kuro, Tobi Clarke Barton
BASIC INFORMATION:
Full Name Haruki Ryuka Shiuzo
Nickname(s): Chance
Gender: Male
Age: 10
Allegiance: Does Aubre count as an allegiance? No? Well then just mark him down as neutral! He really doesn't understand what's going on between Pravus and the other people who oppose them. So he doesn't really care what goes on with that. But if you offer him kindness, shelter and something yummy to eat, than he'll follow you to the ends of the earth. Since he has a puppy crush on Aubre, that's the person that Chance wants to be with and support right now. Who cares about all of that other stuff?
Occupation (Position) : Technically, since he's a ten year old orphan, Chance doesn't have an occupation. Before, when he was living on the streets, he made it by as a thief, stealing what he had to survive. Except, now that Aubre is letting him stay at her place, he's not allowed to steal anymore. Aubre gets mad at him when he does, so he's trying to break that bad habit. (It's not going well.) He wants to make Aubre happy, so he's just trying to find honest ways to make money... like a paper route!
Species: Mutant, from his mother's side of the family.
Power: The power to manipulate probability, causing unlikely things to happen or likely things not to happen. The user manipulates the probability of an event to happen, making unlikely things occur more often or instantly and preventing liable events from happening. They can cause and prevent both good and bad luck, sudden deaths, and even natural disasters.
However, this power is notoriously difficult to control, and doesn't always work in the user's favour, especially when they are deliberately trying to invoke it. As young as Chance is, he doesn't even realize that he's a mutant, nor that he uses his power often in every day life. This power was the reason that Chance is still alive today. This power was the reason that he got his nickname however, "Chance", as he always seemed to be so blessed by good luck. Good luck also tends to follow those around him that he likes, due to his emotions towards them. As for those who would hurt him, or those that he care about, bad luck may cling to that person like an oppressive shroud, only lifting once Chance's emotions shift. Emotions are what power this mutation.
PHYSICAL APPEARANCE:
Hair:
Blonde face-length hair that is fairly spiked; it is arranged in a very basic manner. Because Chance is living on the streets, his hair actually looks more like it's a dark brown color. He doesn't wash it, except in the occasional puddle, and so it's very messy and tangled. He doesn't like it when his hair gets in his eyes, so he occasionally cuts it shorter. That's why it's spiky.
Eye Color:
His eyes are a green color, like the shade of an emerald, or pine trees. They are very bright and full of energy and life. But when Chance is sad, they dull down, hiding his thoughts. His eyelashes are dark and thick; Chance hates it when they get stuck in his eyes. Even though Chance has a tough time living on the streets, he is still a happy kid, and his eyes reflect his personality and cheer.
Height: 4'12"
Build:
Because life on the streets is so difficult, Chance immediately looks like some kind of street rat when you first see him. It isn't always easy finding food, and he definitely can't keep up with a balanced, healthy diet. He is extremely thin, and looks like a wind could blow him away at first sight. However, because daily life demands so much from him, Chance does have some malnourished muscles that allow him to run, leap, and hide wherever it is he needs to. In order to survive, he has learned an instinctual grace to keep him on his feet at all times, and it shows in his stance.
Skin tone:
Naturally, Chance's skintone is quite fair, pale even. His complexion is good, and he doesn't have any freckles or other marks. However, due to always being out in the weather, the sun, rain, his skin has darkened somewhat. His eyes have dark shadows under them from a lack of a healthy diet and sleep, and his skin is riddled with different, white scars.
Other Appearance Information:
Scars riddle his body. Living on the streets, it's only natural that you're going to get hurt, get into scrapes, run into trouble. Occasionally the wounds fade away without a trace-- but more often than not, they leave scars. Long white scars, small pink scars, angry jagged scars. Some of them are from fights, and they are generally the ones that are the largest and the ones most visible. For the most part, they're on his arms, caused from when he would defend himself from an attack. There is a particarily nasty one on his chest; it stretches from his left collarbone to his right side. It needed stitches, and almost cost him his life. The man who caused it was his father. Another notable scar is one just underneath his right eye, like a scratch mark. He was playing and fell, slashing his eye on a shattered beer bottle. That experience taught him to be careful-- on the streets, even the smallest of wounds could cost you your life.
Street Kid Clothes
His clothes are stained with numerous kinds of filth, and ripped all over. Normally, Chance wears a simple white t-shirt, and black, laggy pants. Although now they're so dirty that you really couldn't tell what color they were supposed to be. Because Chance lives in a dank, dirty alleyway among the trash, he doesn't have the ability to wash his clothes, or fix them when they get ripped. So he pretty much gets dirtier and dirtier with each day that goes by. Not that he minds though, sometimes he gets itchy but you get used to the feeling and the smell after awhile. But he does try to keep himself somewhat clean... by having baths in puddles. Yeah, not exactly good for his hygiene.
The shirt has probably suffered the least damage from the constant abuse. The left sleeve has been ripped off from a run in with a wild growlithe. It's ragged and fraying apart. Sometimes Chance tries to fix it, like with tape, but his efforts are all for naught. The front of the shirt is fairly well, if you don't count the huge rip going down the front. That was from falling off a balcony and getting his shirt caught on a sharp fence. He got out of the incident reasonably unhurt, but his shirt suffered. Still, it's not like he has anything else to wear, so Chance just dealt with it. At least the shirt wasn't completely ripped in half, the rip only goes down to about his belly button. Because of the rips, it usually hangs off of one shoulder. It's stained with all kinds of things, but mostly dirt. Chance likes it like this though, it's comfortable, and it doesn't make the huge scar on his chest hurt.
His pants are in considerably worse shape. The bottoms are completely ripped to shreds, the right half hanging by a few threads on his left leg. They're also too big for Chance, and cover his feet, occasionally causing him to trip. He usually keeps them hiked up though, or tied up with pieces of rope he finds. Sort of like a belt. He found them while rummaging in the trash one day, and like the feel of them, so he put them on. They're supposedly weather and tear resistant, but have worn down from everything Chance does on a daily basis. They are frayed all over, wearing thin on the knees, and the insides of the pockets have been ripped out, so they can't be used. Chance still loves them though. They don't get too hot, and they dry fast. Since he has no choice but to pretty much stay out in the rain, it's important that they can dry fast.
A Gift From Aubre!
Luckyyy!~ Since meeting Aubre-chan, a lot of things have changed for Chance, and for the better. One of those things being the fact that he can now have baths, wash his clothes, AND even wear different clothes on a day to day basis! Although because of what he's used to, Chance usually likes to just wear the same outfit over and over again. When he has to change out of it to wash it, he stays inside and hides under a blanket, refusing to wear anything else until they're done and dried. When he wants to be, he really can be extremely stubborn! Even so, these clothes are actually really important to Chance, because they were given to him by Aubre. They were the first real kindness to him in a very long time, and so that's the reason that he cherishes them so much. For once, these clothes are ones that he actually tries to take good care of... even if it doesn't always seem like it!
Basically, he wears a white hoodie, a black t-shirt underneath, and black pants. (Because of how careless Chance is about keeping clean, black was the smartest color choice since it doesn't show up as badly when it gets dirty and messy. Although the white hoodie was Chance's choice-- the moment he saw it, he fell in love with it and demanded it be added to the outfit. The clothes, except for the white hoodie, all fit him quite comfortably, and aren't oversized like his old clothes. He doesn't have to worry about tripping anymore, or falling out of them because they're too big. Even better, they're easier to manuever about in, and he can hide things in the working pockets. Plus they're warm, soft, cozy. What more could you ask for? Well, they tend to get dirty fast, and aren't very resistant to wear and tear, so he has to be more careful than before, but that's something he can definitely handle.
The white hoody is made out of a soft fleecy fabric. It reminds Chance of something warm and comforting. Though he doesn't remember her, what it reminds him of is the loving Ninetales from his childhood, who would so often comfort him and act as the best pillow ever. It's about three sizes too big for Chance. Unless he keeps it zipped up, the hoodie sags off of his shoulders. He keeps the sleeves rolled up, because otherwise they fall past his hands, and it's annoying to constantly have to push them up whenever he has to do something. He also never puts the hood up, except when he wants to sleep. Because it's so big, it covers his face and he can't see anything. But the inside, a crimson red, is really soft and fuzzy! It's wonderful to cuddle up to when you're falling asleep.
The t-shirt is pretty basic. The neck dips in a v-shape, the sleeves fall down to just above Chance's elbows. It's baggy and comfortable, and because of the fabric it's made out of, it never gets too hot, and it dries reasonably quickly when it's laid out in the sun. There's a white symbol on the front, one with no meaning, but still looks pretty darn cool. On the right breast of the shirt, there's a little pocket. Chance loves to hide things in there, since it's like having a secret, hidden space that only he can access. That pocket wasn't originally on the shirt-- it's clearly been roughly sewn on by someone. Still, Chance doesn't care, he just likes it being there.
The pants are a lighter color than the shirt by a few shades. They're clearly tougher than the shirt and hoodie, originally being made for activities like hiking. So they're made out of cargo, a material that's tough, lightweight, and resistant to water and tear. Chance enjoys them quite a bit. Belts can be used with them, since they do stretch quite a bit, but Chance prefers to tie the strings up to keep them comfortably tightened. Probably the coolest thing about them is the fact that they have more than two pockets! They have pockets on the sides, like the pants he's used to, but they also have pants in the back, and in the front, big ones that are just above the knees. They button to close. Normally, Chance keeps them stuffed full of random things, so they tend to bulge out quite a bit, and look a bit odd. He still loves them though! Pockets are the best things ever.
His shoes are pretty simple. Although since Chance isn't much used to having to wear shoes, he doesn't like them very much. Lacing confounds him, and he always seems to get them tied up in impossible knots when he goes to untie them. Worse of all though, when he's just running around and having fun, the stupid laces go and untie themselves somehow! He's convinced that the laces have it out for him somehow. They are simple shoes though, brown, smart, and casual. No need to get fancy when it comes to shoes after all, right?
Fancy Clothes
Before Chance was an orphan struggling to survive on the streets, he was the son of a successful businessman. They lived in the mansion, had butlers and maids, and pretty much every other kind of servicer. His father was a selfish man, and he was very concerned with keeping up his reputation. So Chance, like the rest of his family, wore smart clothes, clothes that his father often said were befitting of their stature. Chance didn't hate them, not really, but he would have liked to have worn something simpler when he was going about his daily business. People got mad when he got them dirty, and they were uncomfortable.
His shirt was white, a button up. It's sleeves were kept up smartly, and if Chance so much as got one single speck of dust on it, the maids would lecture him tirelessly. Since it was white, keeping it clean while playing was a challenge, and he got lectured many a time. It often felt too big on him by just a smidge, most notably in the sleeves. Over the shirt was a vest. It was black, and fitted snuggly on his form. On the front, the golden buttons gleamed smartly. Golden embroidery added an air of richness to it, and a red tie completed the look. Although no matter how hard they tried, Chance refused to keep it done up, as it felt too tight when he did so. He liked to let it hang open. The tie was also kept loose, and often discarded.
The shorts are a forest green, with a tartan pattern of lighter greens, running in thin and wide lines. They are, like the shirt and vest, also button ups. (At this point, Chance is really getting tired of all of these confounded buttons everywhere.) They're light, airy, and encircled by a simple, brown belt, which is normally kept hidden underneath the overhanging white shirt and vest. They go down to just above his knees, the edges of the lighter green like the pattern lines. The pockets on the sides are also that green color.
His socks are long, stretching up to his knees, and are a dark black color. The shoes are brown, like the color of the belt. Since the top is rather loose and tends to fall down, there are straps that do up in the back, to keep it up. Two, to each boot, evenly spaced apart. Like everything else, they were made by the finest of designers. Chance always wondered what the point was of going to so much effort just to make some clothes to wear. At home no less! The tips of the boots are a darker brown, and made out of tougher material. The soles are quite heavy duty and good for gripping.
Why keeps clothes from so long ago? Chance has questioned himself that many times. They still fit him just fine, even being a bit baggy because of how thin he's become. Maybe because, even though he didn't really have a childhood full of love and warmth, they are still important to him. They have special memories, and so Chance isn't willing to give them up just yet. He keeps them, and the other outfit, stashed in a secret hideaway, in the place he goes to when he wants to ponder over things by himself.
From That Day
A bloodstained outfit, the only memory of that day from so long ago. Just looking at them brings shivers running up and down Chance's back, and the strangest urge to cry. He doesn't know why they invoke such strange and confusing feelings. Even though they're just clothes, he's scared of them. Ragged and ripped, stained with crimson, and filthy. Why keep them? He can't help but cling to them, and wonder if he'll remember something from them. Really, he's silly for hoping for that, but it's a link to something he forgot.
A long, white coat. It's soft, velvety. But it's also covered in bloodstains, bright crimson scars. Over the heart, the largest splatter. And yet there's no rips where the blood is. The bottom of the coat is ragged, shredded. Maybe it was longer. But now, since it's all ripped, it's impossible to tell. There are two parts to the coat, the main part, and then a cape-like part that attaches from the side, near the mid-stomach. This is the part that's mainly torn up. The inside of it is a red, and the edges, though now it's hard to tell, are embroidered with a greenish gold.
The top half of the coat has a ruffled tie. It is ripped and ragged, bloody. It only just stays attached to the outfit by a few strands, nothing else. The front of the coat has three strips of green running down it. Like the tartan pattern from his shorts, they are a forest green. Golden buttons keep the strips attached; the coat falls down to the knees, and the buttons help to keep the two pieces of the coat attached together. Underneath the coat is a simple black shirt, a turtle neck that is visible near the ruffled tie.
The pants are a simple white, with a golden strip of fabric running down the side. They are surprisingly clean and well kept, probably because of the fact that the jacket protects them to a degree, and they are kept tucked inside of the boots. Speaking of the boots, they are a dark chesnut brown, similar to riding boots in design. They go up to his knees, tight and yet still comfortable. Really a simple design, with silver soles. This was clearly once a fine and regal outfit, but something has reduced it to little more than bloodstained rags.
Other
There are a few other objects in Chance's ensemble. His X-Gloves, gloves that he wears whenever he and Blayze want to try training. His father's coat, his mother's broken pocket watch. He doesn't remember how he came to be in possession of that coat and watch, and he doesn't know why he knows that they belonged to his mother and father... he just knows that they do, even if it doesn't make sense. Holding onto them is oddly comforting, even though Chance didn't particularily have a good relationship with his parents, even though Chance doesn't even remember what they look like.
The coat is much too big for Chance. It was his father's after all, and it's made for an adult male. Not a ten year old boy. Still, it's delightfully comforting and warm. The inside is fleece, and the outside is made from rich velvet. It was dyed a rich brown color, with red fabric inside. The design is fairly simple, intended for useage during cold winter nights and rainstorms. The top half is seperate, sort of like a shawl almost. It is made out of a heavier material, and clasps together with a buckle. It opens wide, without a hood. Underneath, the main part of the coat zips up, the zipper hidden underneath folds of fabric. The coat engulfs Chance, falling well past his knees. It could practically be a blanket... and has been used as such before.
His mother's pocketwatch is made from beautiful gold, engraved and of a high quality. Sadly though, some way or another, it was broken. The glass inside has shattered, and the hands have stopped ticking. It is frozen eternally at 6:32. The cover of the pocket watch has an ornate cross, a single tiny diamond gracing the middle. The chain from which it hangs is made from silver, delicate and shining. Even though Chance could have sold the pocket watch and made enough money to keep him comfortable and happy for a long time yet, he refuses to even entertain such a thought. It was his mother's, and it is extremely important to him. Someday he plans to get the watch fixed, but somehow that always ends up falling to the bottom of the list.
Finally, his gloves. They are fingerless, with cuffs at the ends. On the front of the gloves, there is a large, silver colored X. Surrounding the X is a thin strip of red, sharply contrasting against the black. They are quite heavy duty, and stick well. Chance doesn't remember how he fell into possession of them, nor does he know when exactly he started using them whenever he trained with Blayze. It was just something that happened, without conscious thought. Now he considers them a lucky charm of sorts when he's training, since they help protect his hands from any accidents. They're also really useful for climbing!
Finally, here, have some cute gifs! :3
Herp-a-derp!
Cute face!
Haa~
A Charming Wink?
PERSONALITY:
Likes:
- Pokemon -- Chance grew up with many Pokemon, they acted to him as both caretakers and teachers. His parents were always so busy with other things; his mother always off on something or another, his father too busy with his own desires. But the Pokemon that inhabited the mansion could play with Chance. He was very young, but his fondest memories are not of his parents, or the many nannies and tutors that filled his daily life, but the Pokemon who would play with him whenever they found the chance to. A Ninetales, the mother of Blayze, would often let him cuddle into her soft fur, keeping him warm and unafraid during the dark nights. A Chandelure who acted as both teacher and nightlight. The memories are very foggy and distant now, but his subconcious mind still remembers them fondly. He does not understand sacrifice or death, but he is aware that he would do anything he had to in order to protect his dearest friends.
- Stargazing -- Stargazing is Chance's one true hobby. Almost everyday since he was very young, he would go outside at night and look up at the stars. As a result of this hobby, he's quite knowledgeable when it comes to things on the stars and constellations. The Chandelure and Lunatone from his youth loved to stargaze with him. They would tell him endless stories about the stars, the constellations. Lessons on how they were discovered, the myths behind them, the past in which they were formed. Chance was too little to understand most of what they were talking about, but the stories were wonderful, and created the most amazing of dreams. He loves to look up at the sky and wonder about the stars. Why are they there? How did they come to be? It's fun picking out the constellations he knows, and trying to see if he can find new stars, new constellations.
- Aubre -- Chance has a major puppy crush on Aubre. As far as Chance is concerned, Aubre saved him. From a harsh life, struggling to survive on the streets to suddenly a wonderful life with comforts, food available at your fingertips, and a warm, comfortable place to sleep at night. When it rains, he doesn't have to hide from it in a cardboard box overturned, he has a roof over his head instead. It's the most wonderful, soothing feeling in the entire world, having something to hold on, something that won't disappear in an instant. Well that's not quite true, but for Chance, the idea of Aubre suddenly disappearing is impossible! Even though he's just a kid, he really does love Aubre, in a motherly-son sort of way. She's like the mother that his real mom failed to be. Even if he doesn't always like what he has to do, he wants to keep Aubre happy, he doesn't want to see her sad. Like when she asked him to stop stealing, even though it was really difficult, Chance is trying to stop, and understand her lessons about right and wrong.
- Lullabies -- The last clear memory Chance has of his mother is the memory of her singing him to sleep with a lullaby. He doesn't know what the lullaby she sang him was, but sometimes when he's curled up and falling asleep, he can remember the words. He can almost remember her face, but not quite. Chance likes music in general, and he likes sleeping, so something that brings the two of those things together is something that he definitely likes! Not that he would ever admit it... that's kind of childish after all. Still, it's so nice to fall asleep to a sweet and gentle song. He enjoys learning about new lullabies, and listening to them. Even though this particular like embarrasses him! Blayze loves to tease Chance about it, since the young boy is so sensitive about it.
- Art -- He doesn't really understand the deeper meanings and inspirations behind art, but he does know that he really loves looking at art, and trying to understand it. Pictures are worth a thousand words, right? If you look at a picture, can you locate those thousand words? Going to an art gallery and just wandering around, looking, is really cool. How can something inanimate mimic life so perfectly? Chance wants to know. Even though he's no artist, and knows full well that he'll never be one, he still likes to carry a notebook around, and a pencil so that he can try to sketch the things that he sees around him in daily life. They're scribbles, a child's doodling, but it's a happy past time. Before, when he was still out on the streets, Chance would often sit at a park, pull out his notebook, and doodle the things that he saw around himself. It's sort of like a journal of his life in a way, little snippets and pieces from his life, saved to paper. He likes to look back on the pictures and remember when he drew them.
- History -- The past is the past, right? It's long since done and over with... so why is it still so interesting? Chance doesn't understand, but he loves hearing about the past. Hearing about long ago battles, learning about discoveries from long ago, learning about the lives of those who have so long ago passed from this mortal coil. Sometimes, to pass the time, he would go to a public library and take out history books, and try to read them. Obviously though that's quite a difficult task for him. He can't understand many of the words, nor the base and balance of the books. Still, it's fun to struggle past all that and try to learn something from it. Like uncovering a story. When he's not being forced to learn, Chance actually does really like learning, likes exploring dusty old books, hearing about myths and legends of old. In particular, he likes to read about the days when there was still knights and princesses. What was life like back then? He would love to know, and books are the gateway to that knowledge!
- Playing -- Chance is, after all, still a ten year old child. Everything can't be all dead serious all of the time, you have to have time to unwind and have fun too! He loves to play, although his playing isn't exactly what is considered "normal" for other kids his age. While most would be more interested in playing with remote-controlled cars and computer games, Chance finds petty theft, parkour, and dangerous stunts /way/ more fun than a toy or game. (Not that he would say no to playing with a toy or game, he's just used to more dangerous "fun".) Although it's difficult getting used to a more sedately paced life, Chance is slowly adjusting. Even if he does sneak out sometimes to climb about, explore dangerous places and overall poke his nose where it doesn't belong. Variety is the spice of life!
- Pranks -- Now pranking is a real delicious kind of fun! Something that borders on both acceptable and unacceptable, something that gets a really good reaction out of people if you pull it off correctly! The reactions are the best part of pranking. To go through all of the work and planning to set up a prank correctly, and then to see the reaction that it creates is the best part! Over the long periods of boredom in his life, Chance has become a master of pranking. He knows all kinds, from the standard sticky door, to the whoopee cushion, and the rain of pies! It's even fun just setting it up, the perfect timing. And seeing how different people react is really fun too. Although sometimes the people that he pranks really don't appreciate his fun... So an important part of pranking is also the part where you run like heck!
- Sweets -- Oooh! The simple joys that can only be found in the delightful realms of the tongue's taste buds. Candy! Was there ever a more glorious creation in this whole entire world!? Lollipops are the best, long lasting and oh so sweet. But chewing gum is great too, and making great, big bubbles is the best! But you can't ignore the wonders of hard candy, or the subtle joy of milk chocolate. There's a whole world of amazing deliciousness to be found in candy! It never ends! ...If you couldn't already tell, Chance really enjoys candy. Just like any other kid, he has a major sweet tooth. Even if everyone tells him that candy isn't good for him, and that it'll rot his teeth out, and ruin his health, Chance still loves it, and indulges his sweet tooth whenever he has a chance to. Giving him candy is definitely a way to immediately get on his good side. Anyone who hands out free candy can't be bad, after all!
- Stories -- This mostly stemmed from Chance's love of learning about history, somewhat surprisingly. Whether it's a made up fable, a myth, or a tale of some daring hero, Chance loves to listen, to hear, to read about it. Imagining the story as it's told is great! He has a vivid imagination after all, and stories give it something to grasp upon, to form something new. In particular, Chances like stories about the days of old, of magic, knights bravely rescuing princesses, stories about defeating great evils and saving the day! Of course, what kid of his age doesn't look up to heroes? It would be so exciting to actually get to meet a real live hero. Although heroes seem to be in extremely short supply nowadays. Still, it's really fun to read about them back in the day! He also likes to make up stories of his own. Sometimes when he doodles in the notebook, he makes up stories, drawing small scribble comics. Things are just more fun this way!
- Fire -- It was most likely because of his close relationship with the fire types both in his youth, and his friendship now with Blayze, but Chance certainly does enjoy fire. Blayze has of course made certain that the young boy understands full well just how dangerous fire can be, and how to be safe around it and all of that, so that he's not going to end up becoming something like an arsonist at least. One of the duo's favourite things to do is go out to a lonely hilltop just outside the city, between Nada Citadel and New Fantasma City, light a small campfire and make smores and marshmellows while they stargaze. (Since lighting a fire inside of the city is sort of frowned upon, it's better to go outside where no one can bug you. Plus, then you don't have to share the marshmallows!) Actually, roasting marshmallows is probably the best part about fires! There's that sweet tooth talking again. At any rate, thanks to Blayze, Chance knows all manners of starting fires, and enjoys the warmth it creates immensely. He just has to make sure to always remember never to play around with fire, lest the old adage prove true.
- Surprises -- Most people dislike surprises. They don't like getting frightened. They don't like it when something jumps out at them, or suddenly scares them, or something unknown and uncertain happens. Let life happen in a reasonable, certain way. But that way does not content Chance. It's not exciting when you know how everything is going to happen. It's much more fun when something unexpected happens, even if that something is scary or bad, or upsetting. It keeps things interesting. Even having something unfortunate once in awhile is a good thing, because if everything went perfectly well and calm then things would start to lose their luster, they'd start to get boring and dull. So having a surprise every now and then is just perfect for keeping you on your toes! Who doesn't like to have their heart racing every now and then, after all?
Dislikes:
- Blood -- Chance is terrified of blood. It's color, the smell, the feel, everything about it makes him feel weak and woozy. Too much of it might even make him panic, or pass out. Blood should stay in the body, it doesn't belong outside of it. He can handle small amounts of blood, like the kind that you get from scrapes and cuts, but in large quantities? Nu uh, count him out. Obviously there isn't many times that one bleeds a lot, even a kid as rash and adventurous as Chance, but its not just himself bleeding that freaks him out. Strangers bleeding it bad too, and he'd probably run away from it. Friends bleeding is panicking worthy and extremely upsetting, and those that he -really- cares about, like Aubre and Blayze bleeding is just... a not good at all for anyone situation. He doesn't recall how he came to be so afraid of blood.
- Underestimating him -- Just cause he's a kid, and still has a lot to learn, doesn't mean that he isn't going to give it everything he's got! Being treated like a kid, or like someone they expect to walk all over really irritates him. So what if he's short? Doesn't mean he couldn't run fast or win a fight! Actually, he can't stand it when people underestimate others too. Maybe underestimating isn't the right word for it: what Chance really hates is arrogance. People who think that they're the cat's meow, who think that they can just walk all over everyone else, put them down, and get whatever they want at any time... people like that really bug Chance. Everyone is the same, everyone is equal! No one is better than anyone else.
- Tomatoes -- He has an allergy to tomatoes, and has to go to the hospital every time he accidentally eats one. Something red, round, and can practically kill you with a single bite is definitely something to be feared and disliked. Not that he usually eats anything with tomatoes in it anyways as he tends to be a rather unhealthy eater. But he is smart enough to make sure to check the ingredients of whatever he makes, and to tell Aubre about it so that no unfortunate accidents happen. Maybe his fear of tomatoes is the reason that he doesn't really like apples either.
- Liars -- Chance has been lied to his entire life by countless people, and he's learned to hate it. Even if he, as young as he is, understands that sometimes lying is necessary, that doesn't mean that he doesn't hate it. Even when he himself lies he feels horrible. When it's someone that he cares about that he's lying to... He's usually overwhelmed by guilt and remains upset until he either confesses about it or forgets about it. To strangers and people that he doesn't know well or care about, then its not so bad, but he still hates the idea of making someone believe one thing when the actuality is the opposite.
- Promises -- Promises are empty words, and actions speak much more. To tell someone something, to make them a promise, is nothing to Chance. They are words, and they don't have any meaning to them until whatever it was about happens. Promises can be broken. As the popular saying goes, promises are meant to be broken. Even if they do make people feel more assured and better. Chance hates the idea of making promises, because what if something happens and he can't fulfill it? That would be like lying. And he hates liars.
- His Parents -- His parents abandoned him. They left him alone, the people that he loved and trusted with all f his heart. How could they do that to him...? It hurt. He hates them. It makes him wary of families. The idea of being abandoned like that again is something that he can't stand. It's the reason that he refuse to go into a shelter of any kind, or seek help. He doesn't want to end up in a home of some kind with people that'll pretend to love him but in the end just abandon him again. Chance thinks parents are just people that love you until it is just not convenient for them anymore, and then abandon you.
- Abandonment -- Being abandoned by someone you trust, or like, or love... It hurts, more than any physical wound ever could. To be left alone, lost and helpless and wondering what you did wrong... Could there be a worse feeling in the entire world? People who would do that to any other person are scum as far as Chance is concerned. He would never be able to forgive them. Or at least, he's pretty sure that he wouldn't be able to. Maybe if they had a realllly good explanation and a huge apology. ...To be honest, he just really misses his parents. He still remembers the smell of his father's beard, and his mother's gentle hugs. It hurts to think about them, so he hides his real feelings under hurt and anger. He doesn't understand what happened that night, and he suppressed most of the memory, so to him, it just seems like they left him all alone to starve on the streets. He misses his family a lot.
- Loneliness --
- Cops -- He hates cops because they're constantly either chasing him away from food, targets, or, even worse, trying to give him away to a family or orphanage. He's seen the inside of orphanages and knows full well that he wants absolutely nothing to do with them. He doesn't want a family either, not after what happened with his last one. Yes, they might just be trying to help him and do their job, but he still doesn't really care. He would really rather just not have anything to do with them. Although he does enjoy playing pranks on them and generally being a nuisance. It must come from his father's side of the family.
- Hunger -- The aching, painful agony of hunger is something that no child should ever have to suffer through.
- Crying -- His father always told him that crying was for wussies and babies. And that no man of the Harris family would never be caught dead crying for any reason. So to Chance, crying really feels like an unforgivable admission of weakness and childishness.
Strengths:
- Probability Manipulation
- Agile
- Parkour
- Stealth
- Determination
- Kindness
- Energy
Weaknesses:
- Allergy to tomatoes
- Endurance
- Strength
- Gullible
- Youth
- Blood
- Self Confidence
- Naïvety
Personality: Chance is an energetic and excitable young man. He's a go-getter, and does what he wants when he wants it, always giving it everything that he's got. An underachiever is not what he is, if he's gonna do something, then he's gonna do it the best that he can. Or something like that at least. Generally, making decisions isn't something that he has problems with.
Though that's in itself a bit of a problem. Since he's rash, he'll often charge into things without a second thought of what to do, or any possible consequences. He wants something, then he's going to charge right ahead and go for it! If anything goes wrong, then he'll either end up freaking out and panicking, or just trying to roll with it as well as he can.
There was those that would argue that Chance isn't exactly the most sane kid around either. He's full of weird thoughts, and questions, and has a very strange way of thinking. Most of what he says is on impulse, and once he really gets going, then it's almost impossible to shut him up. He's also very stubborn about his ideas and views, and getting him to change is difficult to say the least.
He also tends to romanticize life too much. He loves watching action movies and likes to put those situations into views in the real world. So he actually tends to like psychopaths and murderers, which is very unhealthy. He has too healthy of a relationship with death-- he doesn't fear it at all and expects to see it on a weekly basis. Life and death are intimately linked. There's no getting around that.
Luckily, here is where he gets... lucky. Very lucky. For whatever reason, perhaps good karma from his past lives, luck seems to follow him wherever he goes, which lead to him being nicknamed Chance in the first place. Whether it's tripping over thin air and narrowly avoiding a tragic accident, or rummaging around in the couch and finding a ten dollar bill, Chance is quite lucky.
But that's not to say he doesn't have his own faults and problems. He's a brat, and usually ends up making more enemies than friends. He's also terrified by the fact of being abandoned by someone, which is why he usually likes it best when it's him and Blayze only. Anyone who would try to give him a home is someone he wouldn't like very much, since he already has a home with Blayze. But he tries not to let these little issues get in the way of daily life.
Chance really wants to belong to somewhere again. Even though he resents his parents for abandoning him, he misses them. He misses belonging to a family and feeling that sense of security, even if he believes the moment you get too close to someone, they'll just go away and leave you forever. Chance grew up too quickly for his age-- he refuses to crumble under pressure or cry because he's upset, hiding everything under a brighter smile and a distraction.
BACKGROUND:
History:
Two Can Keep A Secret
If One of Them Is Dead
In The Dark
Once Exposed The Cost Is...
Swear This One You'll Save
Tell Lies, You're Sworn To Keep It
It's Open Season On Liars
And I'm On the Hunt
Take It To The Grave
Death Courted
But We Didn't Date
'Cause Love Is A Suicide
So This Is Goodbye
You Can Forget The Past
But The Past Won't Forget You
For His Own Good
Lock The Door And Swallow The Key
POKEMON:
Name: Blayze
Species: Vulpix
Level: 21
Gender: Male
Ability: Flash Fire
Personality: Blayze takes after Chance, in that he's very energetic and eager to get out and do whatever it is that they've decided to do. He's loyal and brave... perhaps too brave. Being rash, and indeed somewhat thoughtless, Blayze has a tendency of charging into things head on, without thinking of any possible consequences. But even when he does find himself in over his head, he's still quite persistent, and refuses to back down until he's either forced to, or he can't go on any longer. Out of battle, Blayze is quite friendly and playful. Ironically, this is when he tends to be the more logical one out of the two, and more cautious. Since he does consider it his personal duty after all, to look after and care for his young trainer. He can actually come across as more mature than Chance, and is slightly is older than the young boy. He's looking forward to evolving so that he can be a more effective guardian. He remembers all too well the horror of escaping from the burning mansion and watching everyone die: he refuses to think of anything bad happening to Chance again. Relaxing with Chance on a warm day is his idea of paradise.
Attacks:
- Ember
- Tail Whip
- Roar
- Quick Attack
- Fire Spin.
Name: Hubbard
Species: Skitty
Level: 9
Gender: Female
Ability: Cute Charm..
Origins: Hubbard was adopted by Chance and Aubre after they found her as a newborn, mewling among the trash in an alleyway.
Personality: She is still just a baby. and doesn't yet know how to speak English. Despite this, she is still highly intelligent and bright, quickly grasping situations as they arise. She loves to play, and with Chance and Blayze, the three of them are constantly getting into mischief. She adores Chance and Aubre, and loves crawling all over them. In particular, she enjoys crawling into the hoods of their hoodies, snuggling into it and being carried around. Soft fabrics are a favourite to knead. If she could, she would probably just choose to be carried around everywhere and never have to leave either of them. Hubbard enjoys treats, milk, and cuddling. Warm milk just before bed-time is her particular favourite. Although she doesn't like getting milk-mustaches. She has a fear of the dark and sleeping alone, always choosing to curl up as close and snugly as she can to Aubre or Chance when she goes to bed. Like Chance, she fears being abandoned again.
Attacks:
- Bite
- Growl
ROLE-PLAYING SAMPLE:
How... strange. It would seem that he was the only one here. Slowly walking through the streets, Haruki looked around himself curiously. This place, where was it? It was not Utopio, that much he could tell. The winds whispered to him of things far different then the winds of his own home world, those his connection to them was the same as always. Lightly, Haruki took a step, the air hardening underneath his feet and he walked his way into the sky itself.
From this high vantage point, he was able to look down on the town itself. Those seeing a young boy standing way above the buildings was causing more then a few people to stop and stare at him, eyes wide and mouth agape. What was that? A bird, a plane, a flying boy? That must be some of the thoughts going through their minds. Haruki would chuckle at the thought... but he wasn't really that kind of person, being rather apathetic.
At any rate, he saw no sign of his family members. No sign of the Adonis mansion. And no sign of anything that was really even familiar to him. Though from up here he could see a sign reading "Hollow Bastion" and so he assumed that to be the name of this odd town. How had he even gotten here? Last thing that he was able to properly remember was being in the mansion. He'd finally made the choice that he'd been debating on for so many months...
The choice to leave the family mansion, and to go on a training journey. To leave behind all that he knew and bravely through himself to the mercy of the world, despite his youth. He needed this journey... Perhaps ending up in this strange Hollow Bastion was a part of that journey, the first big step. At least, that was going to be the way that he chose to think of things being like. Though he would miss Tanuki, Illusia, and Emidio, this was the best for all of them. His powers were dangerously close to getting out of control...
Raising a hand gently, he rubbed his temples and allowed himself a soft sigh, beginning to walk down from the sky once more to the ground. His strange powers... Psychic powers that he had had since he was five, had been growing more powerful lately. And with that came terrible, aching headaches. When they activated, it was like the whole world just faded away. But he didn't like it very much, and if he was going to have to live with this, then he was going to learn to control it, and make the pain of using it go away.
His mind made up, Haruki began to walk through the streets and look around curiously. Where to go next, what to do now? He still had his backpack on his back, and it was packed with all of the things that he would probably need to go anywhere, do anything. A few valuable trinkets to sell, items important for living outside, and some nonperishable food incase things got bad. And of course, by his side was his beloved chakrams as he always had. So everything should be fine for him now.
Feeling his legs tire slightly after about a half hour of just wandering around, Haruki allowed his wind powers to activate. Briefly, there was a gust of wind swirling around himself, then his feet left the ground, to lightly skim as he glided his way through the place. Having power over the wind itself could be so very useful sometimes, and he was glad that it didn't tire him out to use his powers in this way. The first thing to do was to find a place to stay for the night, and then perhaps begin to look around the town a bit.
After all, it looked like it would be a good place for him to train. While he did want to get out and see all of the new things that were contained within the world, he also needed to become strong. Because he could already see that his headache was going to be a very irritating problem to deal with while he was still untrained. Perhaps there was someone who would be able to train him a little more in such things... hopefully at least. Gently, Haruki sighed and shook his head. He was on his own right now though.
But at the very least, he acted much more mature then his age. Even though Haruki was only fourteen years old, he often acted more like an adult, very seldomn allowing himself to indulge in child's play. Growing up as he did, the youngest and most often ignored, and having to try and keep Tanuki from getting in trouble, it had aged him a lot faster then most children did. But he was fine, for the most part, with how things had turned out... Everything served a purpose after all, right?
Shaking his head, Haruki straightened up and increased the flight speed of his gliding somewhat. He had no idea of what this town, this Hollow Bastion was like, had no idea what had happened to him, and didn't have much of an idea of what it was he was going to do next, but he was perfectly alright with all of that. Now the journey was the destination to him. He had his entire life stretching out before him to be as free as a bird... Now, only the winds would guide this young boy's flight path. A journey of a thousand steps begins with but one after all...
From this high vantage point, he was able to look down on the town itself. Those seeing a young boy standing way above the buildings was causing more then a few people to stop and stare at him, eyes wide and mouth agape. What was that? A bird, a plane, a flying boy? That must be some of the thoughts going through their minds. Haruki would chuckle at the thought... but he wasn't really that kind of person, being rather apathetic.
At any rate, he saw no sign of his family members. No sign of the Adonis mansion. And no sign of anything that was really even familiar to him. Though from up here he could see a sign reading "Hollow Bastion" and so he assumed that to be the name of this odd town. How had he even gotten here? Last thing that he was able to properly remember was being in the mansion. He'd finally made the choice that he'd been debating on for so many months...
The choice to leave the family mansion, and to go on a training journey. To leave behind all that he knew and bravely through himself to the mercy of the world, despite his youth. He needed this journey... Perhaps ending up in this strange Hollow Bastion was a part of that journey, the first big step. At least, that was going to be the way that he chose to think of things being like. Though he would miss Tanuki, Illusia, and Emidio, this was the best for all of them. His powers were dangerously close to getting out of control...
Raising a hand gently, he rubbed his temples and allowed himself a soft sigh, beginning to walk down from the sky once more to the ground. His strange powers... Psychic powers that he had had since he was five, had been growing more powerful lately. And with that came terrible, aching headaches. When they activated, it was like the whole world just faded away. But he didn't like it very much, and if he was going to have to live with this, then he was going to learn to control it, and make the pain of using it go away.
His mind made up, Haruki began to walk through the streets and look around curiously. Where to go next, what to do now? He still had his backpack on his back, and it was packed with all of the things that he would probably need to go anywhere, do anything. A few valuable trinkets to sell, items important for living outside, and some nonperishable food incase things got bad. And of course, by his side was his beloved chakrams as he always had. So everything should be fine for him now.
Feeling his legs tire slightly after about a half hour of just wandering around, Haruki allowed his wind powers to activate. Briefly, there was a gust of wind swirling around himself, then his feet left the ground, to lightly skim as he glided his way through the place. Having power over the wind itself could be so very useful sometimes, and he was glad that it didn't tire him out to use his powers in this way. The first thing to do was to find a place to stay for the night, and then perhaps begin to look around the town a bit.
After all, it looked like it would be a good place for him to train. While he did want to get out and see all of the new things that were contained within the world, he also needed to become strong. Because he could already see that his headache was going to be a very irritating problem to deal with while he was still untrained. Perhaps there was someone who would be able to train him a little more in such things... hopefully at least. Gently, Haruki sighed and shook his head. He was on his own right now though.
But at the very least, he acted much more mature then his age. Even though Haruki was only fourteen years old, he often acted more like an adult, very seldomn allowing himself to indulge in child's play. Growing up as he did, the youngest and most often ignored, and having to try and keep Tanuki from getting in trouble, it had aged him a lot faster then most children did. But he was fine, for the most part, with how things had turned out... Everything served a purpose after all, right?
Shaking his head, Haruki straightened up and increased the flight speed of his gliding somewhat. He had no idea of what this town, this Hollow Bastion was like, had no idea what had happened to him, and didn't have much of an idea of what it was he was going to do next, but he was perfectly alright with all of that. Now the journey was the destination to him. He had his entire life stretching out before him to be as free as a bird... Now, only the winds would guide this young boy's flight path. A journey of a thousand steps begins with but one after all...